Game Description: Ether of Magic Cards is a turn based strategy game. You, a skillful wizard, will battle against numerous magical enemies. Each battle begins with 5 cards dealt to you, and 5 cards dealt to your opponent. You always get to play the first card in each battle. After that, play alternates between you and your opponent until someone wins the battle. Good luck!
How to Play Ether of Magic Cards: I am not going to pretend that I have learned everything that there is to learn about this game, or that I know how all of the cards are even used. But, I can share what I have learned so far. Don't be concerned if you do not understand everything. This is a game you will pick up intuitively as you go along. Read my review to hopefully pick up a few pointers. Then, just start playing!
- After the game fully loads, click the 'Play' button.
- Click the 'New Game' button to begin a new game. Or, click the 'Continue' button to continue a saved game.
- If this is a new game, select your difficulity level from: Easy, Normal, or Hard.
- The goal of each battle is to get the opponent's health score down to zero before your own score gets down to zero.
- If your opponent's score gets down to zero, you win, and you go on to the next level.
- If your score gets down to zero, you lose, and you must repeat the level.
- Each time you win, you will get a bonus. This can be either a new card with special powers that you can use in your next battle, or it can be extra health points that can help you win your next battle.
- Before you begin each battle you can click the 'Deck of cards' button at the bottom of the game. This will open a new screen. On the right is Your Deck as it is currently configured. (There will always be 21 cards in your deck). On the left are the Available cards that you can add to your deck. Simply drag an available card on top of one of the cards already in your deck and release your mouse. The card you dragged is now part of your deck, and the card underneath will leave your deck and go to the left in the Available card section. When you are done selecting the cards you want, click the 'Close Deck' button.
- Hint: Each time you win a new card in a battle, the new card will always go to the Available cards side. So, if you want to use the new card you just won, don't forget to click the 'Deck of cards' button and put the new card in Your Deck.
- Click the 'Battle' button located at the lower right corner to begin each battle.
- You, and your statistics, are on the left. The opponent, and his statistics, are on the right.
- Each battle begins with 5 cards dealt to you and 5 cards dealt to your opponent.
- You will see your 5 cards face up at the bottom left. Your opponent's 5 cards are face down at the bottom right.
- You always get to play the first card in each battle. After that, play alternates between you and your opponent until someone wins the battle.
- Click on the card you want to play and the card will move to the middle. Should you change your mind and wish to play a different card from your hand, click on the card again and it will go back into your hand.
- Once the card is in the middle you have two choices. You can either cast a 'Spell' with the card (which is almost always the choice), or you can 'Burn the Card' which means the card is not used in a spell but you add 5 points to your energy (ether).
- After you use a card, a new card will be dealt to your hand, to replace the card that was previously played.
- Some cards will help you with offense. That is, they will weaken your opponent. Other cards will help you with defense. That is, they will help strengthen yourself. Some cards, such as the 'Vampire' card will help you to do both.
- The 'Dmg' (damage cards) come in several formats: Ice, Fire, and Lightning, for example. They will attack the opponent and will usually lessen the opponent's score especially if the opponent has little or no ether (energy). Like all cards they come in various denominations. Of course, the higher their number, the more powerful they are.
- Dmg. plus Poison will possibly takes points from an opponent (the damage part) and weaken the opponent (the poison part). Note: Poison will only weaken an opponent. It cannot kill him.
- The 'Cure Poison' card will remove at least some, if not all, of the poison that has been inflicted by an opponent.
- The 'Vampire' card is another powerful card. It will steal lives (score) from your opponent and add lives (score) to yourself. 'Vampire' cards come in several denominations: 5, 7, and 9, for example. If you cast a Spell with a 'Vampire' card of 7, this means your score will go up by 7 and your opponent's score will go down by 7!
- 'Heal' cards are yet another powerful card. They do exactly what their name implies. They heal the player that uses it. For instance, if a player casts a Spell with a Heal of 10, this means 10 points will be added to the player's point total.
- 'Ether' cards are very important. They give you energy and can help ward off attacks from an opponent. When you have high energy (ether) as indicated by the blue bar at the top, this protects you from some of the attack of your opponent. Think of the energy as a shield. For instance, if your opponent attacks you with a card that has 13 damage points while your energy is high, your score may only go down, say 8, instead of 13.
- The 'Paralyze opponent' card means that the opponent's next Spell will have no affect. In essence, this forces the opponent to waste a card and a turn.
- Should you fail a level you can simply replay a level as many times as you need until you succeed.
- There are 20 levels of play.
- If you are unable to finish your game, Ether of Magic Cards should automatically save your game progress. As long as you use the same computer, and come back here to Richard's Game Reviews, you should be able to pick up right where you left off by clicking the 'Continue' button.
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